It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
Two dice games for KS2:
‘Point or show quantity’ pupils explore the two basic functions of determiners.
‘Introduce the noun’ pupils add determiners to noun phrases and sort determiners into groups.
Both games have a competitive element but are tightly focused on the following objectives:
I know that determiners have two jobs: ‘pointing’ or ‘showing quantity’
I can use determiners accurately in sentences
I can use a wide variety of determiners to introduce nouns
I can sort determiners into groups
Determiners can get a little confusing for primary school aged children when you get beyond simple ‘a’ or ‘an’ activities. How far you go with your class is best judged by you (of course!).
Through the presentation (which you may wish to simplify, depending on how far you wish to go with determiners) and engaging dice games, children will use lots of talk, and really engage with this tricky-to-define but important group of words.
This resource is 15 fully resourced sessions exploring the Anglo-Saxon legend Beowulf. Everything you need - models, PowerPoint slides, activities - is included in the ZIP file. The previews you can see show snippets of the first five sessions. It has been created for Year 5, but could be used in other KS2 classes.
The unit draws on many versions of Beowulf. The model text harnesses the rich language used in Beowulf: dragonslayer by Rosemary Sutcliff.
Each session has been carefully sequenced. The unit begins with immersion into the story through images and drama. There are also reading fluency and comprehension activities. Children in engage in short burst writing activities to learn and apply new skills. They also explore the key features of legends through a tool kit. Towards the end of the unit, children pick from a wide range of hot tasks, choosing the one that excites them most. Finally, children create their own legends, making use of planning grids and storyboards.
This unit is ready to go. Creative teachers (and children!) will enjoy getting stuck-in to this one.
Please also check out my other units, including ‘Theseus and the Minotaur’. with every lesson creatively planned in detail and many sessions resourced for SEN, EXP and GDS. /teaching-resource/theseus-and-the-minotaur-3-weeks-of-detailed-planning-fully-resourced-and-differentiated-11914692
This is a whole lesson about the spelling patterns able and ible.
It includes 2 short quizzes, making up new words and a fun writing activity that encourages children to apply their understanding, using a tried and tested word bank and a fun (persuasive) context.
Great for spelling and sentence work.
A simple presentation about active and passive sentences, with some key questions. It leads into a board game that could be used for independent work, in pairs. The game could be recorded in written sentences or simply to used to orally practise active and passive.
Assessment focus
I can use a wide variety of sentences and conjunctions in my writing
Explanation
Some of us are great at writing long descriptive sentences, whilst others are superb at short and shocking ones. We don’t always remember to use a wide variety of sentence types throughout our writing. It is far more enjoyable to read a story packed with questions, exclamations, complex sentences and speech sentences than a story that sticks to one or two of these.
Have you ever wanted to write a story without doing any planning or preparation? Well, now’s your chance!
There are two useful resources here:
1. A carefully planned lesson about parentheses using dashes, exploring how different types of extra information can be added to a sentence. This includes a detailed lesson plan and 3 activities (the final one is a team game, with clear differentiation). All resources are included. The lesson covers these Year 5/Year 6 objectives:
I understand the terms dash and parenthesis/parentheses;
I can explain some uses for parentheses;
I can use parentheses creatively for lots of different purposes.
This is perfect for a demonstration lesson or an observed session. There is minimal ‘teacher talk’ and lots of active pupil engagement.
2. I have also included a further punctuation game: ‘Punctuation show-offs’.
I can use brackets, dashes (parentheses) and semi-colons in my sentences.
Would you like the writers in your class to be ‘punctuation show-offs’? Me too. I created this dice activity to encourage children to add extra information to sentences using parentheses (brackets and dashes) and also to separate closely related main clauses using semi-colons.
I have also provided teacher and - more importantly - child friendly explanations and examples of all concepts.
Children may incidentally find out about Usain Bolt, Picasso, Stephen Hawking and a 1000kg bowl of cereal. Have I caught your interest yet?
This whole activity has a ‘show-off’ theme and it’s fun. After playing this, you can remind your class to be ‘punctuation show-offs’ in their own writing.
Finally, I have added a ‘Victorian’ version of the same game, to show how it can be adapted to different themes.
I can say and write simple, compound or complex sentences
If children become confident at using a blend of simple, compound and complex sentence structures, their writing will be varied and accurate. For many young writers, this is not easy to achieve. These sentence skills must be revisited and rehearsed over and over again.
Practising sentence skills could get boring! This lively dice game, to be played in pairs, generates lots of purposeful talk about sentences. Children collect game cards to win! If children record their sentences, it also generates plenty of good examples to refer back to during whole class sessions.
The activity is differentiated three ways. At its most basic, children generate a mixture of the three sentence types. On track writers try a wider variety of subordinating conjunctions. More able writers are moved on to creating sentences with a greater number of clauses.
I used this for myth writing. If you wanted to, the ‘game cards’ and sentence examples on the ‘dice guides’ could be easily changed to match any story or text. It’s a great way of learning or revisiting these three important sentence types.
*I have added a version of the game with Beowulf game cards and another version with ‘ough’ words, to demonstrate how the game can be adapted to different texts or spelling patterns.
*This version is for United States buyers. There is a UK version too.
This is a large word doc. containing all 40 of my grammar games. This represents a fair few evenings and weekends (I know - get a life!). All of these games have been tested in class and adjusted if needed - they have a real impact on learning.
For each grammar skill there is:
a child friendly explanation of the grammar concept; printable rules and resources for a lively dice game; suggestions to challenge or support learners; suggestions for application of the skill in written work.
Here are some of the skills covered:
commands, questions and statements/ simple and compound sentences/ adverbs/ proper nouns/ classifying nouns/ contractions/ pronouns/ prepositions/prepositional phrases/ apostrophes/ adjectives/ sentence variety/ parentheses/semi-colons/ discussion/ persuasion/ complex sentences / causal connectives/ fronted adverbials/ speech/ relative clauses/ modal verbs
Prepositions can be a tricky group of words for some children. Through these three games, children will become very comfortable at knowing, classifying and using prepositions and prepositional phrases.
First, play the memory test - some surface level learning that ensures that children know some examples of prepositions.
Next, play the sorting game. This goes a little deeper, and children learn the different functions of prepositions.
In the final game, children move on to prepositional phrases and use them in sentences.
The last game is differentiated 3 ways to support those that need it and challenge those that are ready.
Play these games over two lessons and your class will be confident at explaining the functions of prepositions and able to use prepositional phrases within written compositions.
Explanations of the concepts, rules and resources all included, as always.
Your class will enjoy playing: 'Will you or won't you?'
This is a brilliant way of motivating children to use modal verbs accurately in sentences.
Children have to play against each other. One child is trying to go to a sleepover and the other other is desperately trying to avoid it.
Sounds bonkers? Well, maybe a little, but it certainly generates a lot of sentence work and discussion.
Children will all know what modal verbs are by the end of the lesson. That's a promise.
All instructions and resources included - just add dice and counters.
If you are confident with your classroom management, this game works well in a lesson observation.
Children compete in teams, dropping relative clauses into prepared sentences.
Children try out different roles, from author to reporter, and work collaboratively.
I have found that children were quickly able to apply this skill in their writing after a session playing this game.
Differentiation included, if needed.
Give it a try!
If you are reading Goodnight Mr. Tom here are three very short drama activities for children to try in pairs. They could be used just to help children engage with the story.
I asked children to use these three short pieces of drama to support them in writing a diary entry and they produced some wonderful writing.
If you like this creative and active approach to teaching, you will love my pack of 40 grammar games - available to buy in my TES shop.
Hope they are of use to someone out there in teacherland.
If you use it, please review it! *2200 downloads…2 reviews
This is the blushometer activity from the seal resources, Year 5, but in handy word format - all on one side.
Give these out to pairs and for them to score embarrassing situations before sharing ideas with the class.
Brilliant for circle time or PSHE.
This is now the original 40 grammar dice games (a 145 page word document containing 40 fun grammar games) and also 38 more grammar games. Unlike a lot of sellers, my work is a Word document, so you can edit-and-adapt to make it work in your classroom. All of these games have been tested in class and adjusted if needed. They have a real impact on learning.
For each grammar skill there is:
a child friendly explanation of the concept; printable rules and resources for a lively dice game; suggestions to challenge or support learners; suggestions for application of the skill in written work.
For some grammar games there is also a lesson plan and a presentation.
Some of the games included are:
1. Mission Control - Write commands, questions and statements
2. Mythical Six
3. Simple or Compound
4. Adverb Sea Monsters
5. How many proper nouns? - Use proper nouns in a sentence
6. Castle of Nouns - Classify different types of nouns
7. The Memory Test – contractions
8. Apostrophe abductions - Identify possessive apostrophes and contractions
9. Synonym racers (adjectives) - Use more adventurous adjectives
10. Unplanned Story - Use sentence variety
11. Whose side are you on? - Learn the language of argument
12. Whose side are you on? (advanced) - Use extended arguments in a balanced discussion
13. Sentence Extenders - Extend simple sentences in a variety of ways
14. Battle of the complex sentences - Create complex sentences
15. Simple, compound or complex - Create simple, compound or complex sentences
16. Explanation game - Use causal connectives
17. Fronted adverbials - Use a variety of fronted adverbials
18. Warrior swords - Vary the length of fronted adverbials
19. Score my speech - Punctuate direct speech accurately
20. Score my interrupted speech - Interrupt direct speech by dropping a reporting clause in
21. The relative clause team game - Drop a relative clause into a sentence
22. Will you or won’t you? - Use modal verbs in sentences
23. ‘Time’ or ‘Place’ - Classify prepositions into two groups
24. Add a prepositional phrase - Add a prepositional phrase to a main clause
25. Punctuation show-offs - Use dashes, brackets and semi-colons
26. Plural planets - Explore 6 rules for making plurals
27. Battle words - Use this for any spelling rule!
28. Determiners ‘Point or show quantity’ - Learn all about determiners
29. Determiners ‘Introduce the noun’ - Classify and use determiners
30. Unstressed vowel race - spell unstressed vowels
31. Follow the rule/break the rule - spell ‘ie’ and ‘ei’ words
32. Creepy crawly colon sentences - Colons to explain
33. Colons to introduce lists
...and more!!!
This one works a treat!
***This game and 39 others are included in ‘40 Grammar Dice Games’ available from my TES shop***
’More Grammar Dice Games’ is also now available
Fronted adverbials should now be taught from Year 3 upwards and this is a useful way in - it will also stretch talented KS2 writers.
This dice-based activity encourages children to add a wide variety of fronted adverbials to a main clause.
The game is differentiated into three different versions. In its simplest version, less confident writers can pick appropriate adverbs to open sentences. In the most challenging version writers must elaborate and include more than one adverbial before the main clause. This can produce some stunning sentence work.
My class have been able to apply this skill in their own writing and I’m sure yours will too.
There is a presentation to provide your class (or any less confident teachers) with the knowledge needed to use the activity creatively.
NEW! I have added a new game ‘Warrior Swords!’ to develop the skill of varying the length of fronted adverbials. It is more challenging than the other 3 versions attached.
I hope you find the games as useful as I have.
***This game and 39 others are included in ‘40 Grammar Dice Games’ available from my TES shop***
’More Grammar Dice Games’ is also now available
This lively whole class game involves stealing words and wearing blindfolds - it causes a real buzz of excitement around creating complex sentences. It is one of my most involved games, but very easy to get the hang of. You’ll need a full lesson to play it.
A fun whole class grammar game promoting the use of subordinating conjunctions in complex sentences.
My class loved it - I hope yours will too.
Adverbs are one of the trickier word classes, so let's start off with the basics and learn in a playful way.
From Year 3 onwards, children are expected to understand the term 'adverb' and use adverbs in sentences. From Year 4 onwards, children are expected to be able to open sentences with adverbs.
In this fully resourced lesson (including lots of engaging activities), complete with lesson plan, presentation and a lively dice game, children will learn to understand the term 'adverb' as well as exploring some of the functions of adverbs. They will also have plenty of opportunities to use adverbs in sentences orally - though if desired, they could record their learning as well.
There is also more challenging task for your talented writers and I have included the game cards so that you can edit them to match your class text.
This lesson would also be an ideal revision tool for the Year 6 Grammar Test.
From Year 2 onwards children are expected to understand and compose statements, commands and questions as part of their understanding of grammar and punctuation.
Bring this dry subject matter to life by playing 'Mission Control'. Why should a fun games-based approach only be used in mathematics?
This resource has everything you need:
full lesson plan with differentiation;
PowerPoint to support direct teaching;
fully resourced game.
Just add 1-6 die and you are ready for blast off. 10...9...8...7...
Key Stage 2 nouns
A fun game for 2 players exploring proper, common, concrete, abstract and collective nouns. I designed it to support children preparing for the Y6 grammar test. It could be useful for anyone exploring different types of nouns. Enlarge the game board and playing cards up to A3 for less fiddly fun. Enjoy! If you would like more like this please download my other games. They come with presentations and lesson plans.
If you use this, please leave a review - it's good teacher karma!